| Treeling
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| Amid the sheltering leaves and sprawling branches of forest canopies and meadow groves safely dwell small, primitive primates, content to groom and chitter amongst one another. To most carnivores, these animals are prey, but to those of the Clan, they are pet-companions referred to as Treelings. In appearance, they harbor many qualities kin to the modern Sifaka and Ring-Tailed Lemur. Their tails are prehensile, long, and banded. Their fur ranges in color from gray, to ginger, and anywhere in between. Residing above their pointed snouts, shrouding luminous wide eyes, is a mask of black, lending Treelings a look that compliments their bright, often spontaneous dispositions. Their diet consists of insects and wild fruit. Treelings possess tactful thumbs with which to grasp their food. These deft fingers are novel instruments that enable them to perform a multitude of tasks. The Named have learned to utilize these hands to accomplish simple labors that paws cannot perform. It is not uncommon to witness a Treeling perched quite comfortably between the shoulders of a Clan cat cohort. While they cannot speak or form words, these bough-hoppers are able to register commands, and comprehend the tone of another’s voice. They also seem proficient in recognizing sentiments and emotions. Status: Herbivore/Insectivore RP Locations: Clan Ground Wild Terrain Coast Range River Valley
Bristlemane | 
| Terrifying and deadly, Bristlemanes are prehistoric Hyenas. Their dispositions and physical forms are comparable to the African Spotted Hyena, Croctua crocuta. Both talented hunters and proficient scavengers, these powerful-jawed predators have the strength, endurance, and nerve to assume any challenge. Bristle-manes are well equipped for destruction. Massive muzzles and large fangs crush even the thickest of bones. Sloped, robust spines support masculine shoulders and brawny necks. Large lungs and mobile paws grant endurance for the chase. While lone nomads do not often possess a threat to rivals that outsize them, as a clan, these spotted beasts are lethal, fearless marauders. Status: Hunter/Scavenger RP Locations: Hesitate to approach Clan Ground Wild Terrain Coast Range River Valley Giant Bird Terrors of the swamps, horrors of the forests, All animals strive to avoid these thunderous, feathered monstrosities - and for good reason. Too cumbersome to harrow cloud swept skies, these would-be raptors have claimed earthen planes as their horizon-kingdoms. While wings are present, these diminutive ’arms’ are little more than rudimentary appendages - entirely useless in terms of flight. Although ground-bound, these cursorial birds are quite petrifying. Their fleet pillar-some legs, elongated necks, heavy beaks, and taloned toes make short work of most any unwary creature foolish enough to cross paths. While their young are susceptible to predation, adult Giant Birds are among the top killers of their time. They will scavenge, and have little trouble persuading other carnivores to abandon hard earned meals - least they themselves become dinner. Status: Hunter/Scavenger RP Locations: Hesitate to approach Clan Ground Wild Terrain Coast Range River Valley
Sea Lion | 
| Sinuous and deadly, these fanged sea-raiders travel alone or in packs, haunting both coastlines and ocean waves alike in a dogged search for unfortunate quarry. In groups, they are skilled marauders, able to challenge some of the brawniest of beasts - including fellow water-dwellers, such as the daunting Seamares. These barking harbingers are swift and calculative, unlike the seemingly clumsy blubber-tuskers. These flippered brutes harbor a clever slyness, and a staunch resolution to take and defend what they believe is theirs - be it territory or prey. Status: Aquatic Hunter/Scavenger RP Locations: Coast Range Only
Blubber Tusker | 
| Potential predecessors to the modern Walrus and quite similar in appearance, these hulking creatures maneuver their incredible mass along costal shores, shuffling through shell beds with stubby, long-whiskered snouts, and short protruding tusks. They can be quite territorial and irritable if surprised or kept in the company of an unwanted guest, and if pressured, Blubber Tuskers will not hesitate to launch an assault. Their most dangerous asset is their size, coupled by flesh gouging tusks. Most creatures can avoid a Walrus’s ungainly, sluggish approach when on dry ground. However, while these fiends are rather slow and bumbling on land, the water transforms them into buoyant, capable ocean dwellers, dangerous to any uninvited swimmer. These beasts travel in family units or herds separated by gender. They may acquire numbers well into the hundreds. Few are witnessed roaming in solitude. Status: Aquatic Carnivore RP Locations: Coast Range Only Seamare Keepers of the tides and guardians of the shore, Seamares are proficient navigators of both land and water. Oddly parallel in form to a small hippo, Seamares saunter on thick prevailing limbs, combing docile shallows for shellfish., which they crack and rend with their substantial tusk-like teeth. Although a pack of carnivores may possess a threat to adults, the weight of a mature Seamare usually manages to thwart the efforts of most solitary predators. Their young however, are extremely vulnerable to prowlers. Adolescents are best kept in the shadows of their mothers, or within the security of their resident group. The majority of these beasts travel in herds, but it is not uncommon for members of the flock to stray or forage on their own for short periods of time. Status: Aquatic Omnivore RP Locations: Coast Range Only
Shamble-Claw | 
| Happy to mind their own business, shuffling noisily though prairie foliage and woodland undergrowth, are the enormous, semi-peaceful Giant Ground Sloths. They travel alone or in family units and are frequently identified by observers as ‘Shamble-Claws’, recognized for their estranged gait and massive talons. Despite such a seemingly fatal array of weaponry, Shamble-claws are relatively passive. They are diplomatic herbivores, satisfied by a diet of leaves, flowers, and roots. They will take no nonsense from predators, and if exposed to danger, Shamble-claws will not hesitate to utilize their impressive weight to ward off intruders. Status: Herbivore/Forager RP Locations: Hesitate to approach Clan Ground Wild Terrain Coast Range River Valley
Threehorn Threehorns are similar in bearing to modern deer. Rather than boasting antlers, they sustain two curved projections atop their brows, and an elongated, forked horn on the prow of the snout. Like Dapplebacks, these herbivores thrive alone or in groups, loitering woodlands and prairies. They are difficult quarry to attain, due to their large frames and lethal weaponry. Even Named shepherds, despite their many skills, have difficulty culling these swift running, alarmingly stubborn creatures. Threehorns are deadly rivals, and will stand their ground when threatened. Males are typically larger and more aggressive than females, unless the doe is in the company of fawns, which she will guard with violent force. Status: Herbivore RP Locations: Clan Ground Wild Terrain Coast Range River Valley
Dappleback
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| Dapplebacks are prehistoric horses. They roam the forests and meadows of their natural habitats, and thrive as herd beasts on Clan Ground. During the Miocene epoch, there were numerous variations of arcane equine, many of which were quite stunted. In the novels, they sport short bristled manes, sharp canine teeth, and sustain 3-4 toes on each ‘hoof’ (common traits shared among ancient horses). Their diminutive height makes them easy to manage in flocks - save during the breeding season, or times of stress. It is during these apprehensive occasions that the little ‘ponies’ become anxious and irritable. An ill disposition is often displayed with bared teeth and laid back ears, gestures frequently accompanied by stinging kicks. Dapplebacks are favored prey among the Un-named. Because of their small size, these horses are easy to kill and drag into the security of shadows. Status: Herbivore RP Locations: Clan Ground Wild Terrain Coast Range River Valley
Face-Tail
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| Even when viewed at a distance, one can easily distinguish these seemingly solemn shapes for what they are. Colossal, shaggy mammals, Face-Tails are prehistoric Mammoths, titled for their well established, ever swaying trunks - bizarre structures used as tools of communication and potent weapons. These behemoths strive to roam together in vast herds, with the occasional solitary drifter shadowing migratory patterns. Their trampling size and formidable tusks ensure that Mammoths live to fear very little - save a group of substantial predators capable of removing the young, ailing, or injured. Large hunting parties of Felines and Bristle-Manes tend to present the most frequent threats. Mammoths will respond to these hazards with a great commotion, and a head-rearing charge. Those incapable of removing themselves from the distraught Face-Tail’s path will most likely find an ill fate waiting for them, either at the end of an ivory lance, or beneath the earth-worn soles of monstrous wrath. Status: Herbivore RP Locations: Typically the River Valley

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